The Complete Guide to Blender Graphics: Computer Modeling and AnimationCRC Press, 17 มิ.ย. 2014 - 575 หน้า Smoothly Leads Users into the Subject of Computer Graphics through the Blender GUIBlender, the free and open source 3D computer modeling and animation program, allows users to create and animate models and figures in scenes, compile feature movies, and interact with the models and create video games. Reflecting the latest version of Blender, The Co |
เนื้อหา
Chapter 1 The Blender Interface | 1 |
Chapter 2 Navigation | 31 |
Chapter 3 Creating and Editing Objects | 41 |
Chapter 4 Materials | 91 |
Chapter 5 Textures | 125 |
Chapter 6 World Settings | 145 |
Chapter 7 Lighting and Cameras | 151 |
Chapter 8 Rendering and Ray Tracing | 157 |
Chapter 15 Armatures | 365 |
Chapter 16 Shape Key and Action Editors | 413 |
Chapter 17 Fluid Simulation | 419 |
Chapter 18 Smoke Simulation | 431 |
Chapter 19 Nodes | 445 |
Chapter 20 The Blender Game Engine | 465 |
Chapter 21 Making a Movie | 473 |
Chapter 22 Drivers | 485 |
Chapter 9 Animation Basics | 173 |
Chapter 10 Three Dimensional 3D Text | 225 |
Chapter 11 NURBS and Metashapes | 233 |
Chapter 12 Modifiers | 239 |
Chapter 13 Particle Systems | 299 |
Chapter 14 Child Parent Relationships and Constraints | 343 |
Chapter 23 Installing Add Ons | 503 |
509 | |
Basic Blender Commands | 511 |
Back Cover | 515 |
ฉบับอื่นๆ - ดูทั้งหมด
The Complete Guide to Blender Graphics, Second Edition: Computer Modeling ... John M. Blain ชมบางส่วนของหนังสือ - 2014 |
คำและวลีที่พบบ่อย
3D window active added allows animation applied armature assigned basic Blender bone button camera channel circle color constraint create cube cube object cursor curve datablock default default cube deform delete demonstrate deselect display domain drag driver drop-down menu duplicate edges edit mode editor window effect entered example extrude faces Figure fluid folder frame Graph Editor green handles keyframes lamp Lesson material mesh modifier mouse move movie node Note number pad object object mode options Outliner paint panel particle system path Physics plane play position produce properties window render rotate scale scene screen Shading shape Shift shown shows side single slider smoke surface texture tick timeline tool turn vertex group vertices window header