The Complete Guide to Blender Graphics: Computer Modeling and Animation

ปกหน้า
CRC Press, 17 มิ.ย. 2014 - 575 หน้า
Smoothly Leads Users into the Subject of Computer Graphics through the Blender GUIBlender, the free and open source 3D computer modeling and animation program, allows users to create and animate models and figures in scenes, compile feature movies, and interact with the models and create video games. Reflecting the latest version of Blender, The Co
 

เนื้อหา

Chapter 1 The Blender Interface
1
Chapter 2 Navigation
31
Chapter 3 Creating and Editing Objects
41
Chapter 4 Materials
91
Chapter 5 Textures
125
Chapter 6 World Settings
145
Chapter 7 Lighting and Cameras
151
Chapter 8 Rendering and Ray Tracing
157
Chapter 15 Armatures
365
Chapter 16 Shape Key and Action Editors
413
Chapter 17 Fluid Simulation
419
Chapter 18 Smoke Simulation
431
Chapter 19 Nodes
445
Chapter 20 The Blender Game Engine
465
Chapter 21 Making a Movie
473
Chapter 22 Drivers
485

Chapter 9 Animation Basics
173
Chapter 10 Three Dimensional 3D Text
225
Chapter 11 NURBS and Metashapes
233
Chapter 12 Modifiers
239
Chapter 13 Particle Systems
299
Chapter 14 Child Parent Relationships and Constraints
343
Chapter 23 Installing Add Ons
503
Chapter 24 Bibliography
509
Basic Blender Commands
511
Back Cover
515
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